# Changelog


## [0.3.5] - 2020-11-26

### Added
 - This changelog :-)
 - Console log the version when the library is initialized

### Fixed
 - Prevent flickering when there are no new camera frames
 - Fixed building with recent versions of `worker-loader`

### Changed
 - Dependencies update
 - Remove unnecessary console logging
 - Updated the README to recommend using `visibilitychange` to pause/start the camera


## [0.3.4] - 2020-11-18

### Added
 - Pipeline `destroy()` function

### Fixed
 - Ensure internal GL usage correctly sets the expected active texture
 - Fixed typo in README.md

### Changed
 - Added syntax highlighting to README.md


## [0.3.3] - 2020-11-04

### Added
 - Browser compatibility API and UI
 - README section detailing browser support

### Changed
 - Modifications to browser compatibility API


## [0.3.2] - 2020-11-04

### Added
 - Browser compatibility API and UI

### Fixed
 - Support for Firefox


## [0.3.1] - 2020-11-03

### Fixed
 - Various enums are now available as objects
 - Removed unnecessary TypeScript files included in deployment


## [0.3.0] - 2020-11-02

### Added
 - Support for face landmarks
 - Greatly improved face tracking model

### Fixed
 - Fixes to iPad support

### Changed
 - Dependencies update


## [0.2.12] - 2020-10-19

### Fixed
 - Fixes to iPad support

### Changed
 - Dependencies update


## [0.2.12] - 2020-10-19

### Fixed
 - Fixes to iPad support

### Changed
 - Dependencies update


## [0.2.11] - 2020-09-15

### Fixed
 - Fix issues with iOS 14

### Changed
 - Dependencies update


## [0.2.9] - 2020-07-08

### Fixed
 - Tweaks to computer vision algorithms


## [0.2.6] - 2020-06-09

### Added
 - Support for full head meshes


## [0.2.5] - 2020-06-02

### Added
 - Support for NGROK
 - Added README.md clarifications around licensing


## [0.2.4] - 2020-05-26

Initial release